Programme structure
The bachelor’s programme in Interactive Technology Engineering takes three years (6 semesters) and is followed by a two-year master’s programme (4 semesters).
As an Interactive Technology Engineer you will get to create technology solutions tailored for end users. During the programme you will be introduced to theory, methods, and tools which make you capable of developing solutions based on knowledge of current and future needs.
Each semester is based on a main theme, which will guide the semesters’ courses and project work. As soon as your studies begin, you will become part of a project group in which you will work with hands-on projects, which often focus on problems taken from companies.
The first semester introduces students to the fundamentals of programming and interaction design. Students will learn how to write object-oriented code while also building a mathematical foundation for technical problem-solving. The semester focus is on user-centered design, so students will dive deep into personas, scenarios, and prototypes to support user research. The semester culminates in a project where students collaborate with an external partner to address a real-world design challenge.
In the second semester, students will deepen their understanding of interaction technology. They will explore web technologies, interaction technology, and software engineering fundamentals including how to gather software requirements. Their mathematical skills are further developed, and they are introduced to interaction technologies and their implementation with hardware. The semester project focuses on creating interactive systems with a strong emphasis on user experience.
The third semester delves into software design, operating systems, data management and interactive systems engineering. Students will work with data representation, and software design. Their knowledge of enginering interactive systems is expanded with a focus on engineering effective systems for the users in different contexts. The semester project involves developing interactive prototypes that integrate hardware and software, and provides an effective solutions for intended users.
In the fourth semester, the focus shifts to advanced web solutions, artificial intelligence and immersive digital experiences. Students will explore virtual and augmented reality, focusing on the technical and creative aspects of developing immersive experiences and their evaluation with users. The semester project involves developing engaging technologies for an industrial case.
The fifth semester teaches mobile system development and offers students the opportunity to specialize through elective courses. In addition, they participate in an interdisciplinary innovation project in which they develop a product with real-world potential, building skills in entrepreneurship and teamwork.
The final semester focuses on intelligent interactive systems. Students will also learn about project management, besides completing their studies with an independent bachelor’s project. This project allows them to apply their accumulated knowledge to design and implement a solution to a complex technological challenge.