Skip to main content

Best-Practice Educational Activities in Software

This area investigates, develops, and applies methods to ensure activating teaching with active students in large classes based on feedback for learning that enable students to learn individually and in collaboration and build software engineering competences. This includes the development of software tools and infrastructure for teaching. The area  also operate, manage, and develop educational programs within software based on societal needs in collaboration with industry with a cohesive and thematic teaching based on team efforts.



Mikkel Baun Kjærgaard


Last Updated 01.12.2023