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Changing the Game: How Data Science has Transformed the Game Industry

The interactive entertainment industry has grown dramatically in the past decade and is recently projected to reach 230 billion USD in global yearly revenue, making it one of the super-heavyweight sectors in entertainment. Estimates place the number of people worldwide who currently play computer games at over 4 billion, spending over a trillion hours per year. Anders Drachen, professor at the University of Southern Denmark, broke down how data has changed game development in his recent talk at the Digital Research Centre Denmark. To view the talk, see here: https://direc.dk/direc-talks-game-data-science/" .

Editing was completed: 28.06.2022